9/24/2023 0 Comments Interstellar endurance mod updateIt's a medical bay purposed for Deep Freeze and radiation therapy (as in Kerbalism or Kerbal Health). * There's a new crew compartment to install on the ship ring. * Built-in antennas should be much better (as far as reasonable for not having a visible large dish somewhere) than before. The provision for LH2 makes it easier to refuel Endurance without trying to land it (or anything) to mine fuel. * Engines and reactors have better behaviors, performance and requirements, and Isp's are sufficient to allow Endurance to operate in large star systems and alongside mods that involve B9 Part Switch, LH2 fuel, fusion power and interstellar travel. Yeah I can't keep the reactor in the ranger from overheating when I added my own fusion pellets to start it up. It’s easier to just stick them all together and launch it in one go though, even in an upscaled system (Beyond Home but at JNSQ scale) I put the entire Endurance ring plus Rangers and Landers in orbit as a single unit, using the most inefficient right angled gravity ‘turn’ you’ll ever see to fight the monstrous drag- not even the NFLV 7.5m fairing can fit around it. launching the Rangers on a rocket, it might be possible to do so using a Making History (or Restock+) engine plate plus the separate Ranger mounts. ![]() Probably not what it was designed for, but when I made a 250km/s burn with a fully constructed Endurance the whole thing began heating up alarmingly to the extent that some attached parts were a few degrees from exploding maybe radiators on the engine modules to cool the reactors would help? The same thing also happened to a Lander I tried to fly into orbit while carrying a freight module underneath, which had massive drag issues and barely broke the sound barrier before its core heat went too high 1500K core but 3300K skin is a bit odd.
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